While we're discussing the Homeworlds, I figure I'll ask a question that has been bugging me for a while. After I beat the game, it was fun giving myself the mega-ship from the start and just toast enemy fleets from across the map. There is, however, a cheat that allows you to grant yourself any ship you want. That was just as, if not more frustrating! - View image here:. Then again, one of the last missions has a similar issue of fending off waves of ships while attempting to get to something the enemy is trying to blow up. But as you build your fleet up, the pressure eases off a bit. Like the first HW, the first few levels, you've got limited resources and ships, so it tends to be frustrating. It tends to get a bit easier for a while after that. It takes a while to be able to both beat back the attempts at taking the shipyard, and mount an offense. The more I think about it, the more I remember how annoying that level was. As you do that, you have to keep pressing towards the carriers. Another thing is to target those infiltration frigates to pick them off prior to them landing at the shipyard. Then once that group is taken care of, run back to the shipyard to defend. One of the tricks is to know exactly where the enemy jumps in, and have your fighters/corvettes sitting waiting for them. Nah, from what I remember, that's a pretty difficult level. I noticed there's a patch for HW2, does this tweak the play balance? My question is this: Is the wicked difficulty level for this mission an aberration, or is every mission afterwards going to be this hard? I played the first Homeworld, and it was challenging, but I don't remember it being this hard until the last two missions, which I suppose is typical for most games. Came back to it this morning and finished it on the first try (albeit, with only 15 seconds left on the auto-destruct clock, yikes!). After about 10 hours of complete frustration, I gave up and went to bed. For those who haven't played it in awhile, this is the mission where you must protect the Sarum shipyard and ultimately, recapture it when it gets boarded by the enemy. Everything went great until I got to mission #3 and summarily got my ass handed to me, again.and again.and again. After reading the recent thread about "Great games you've never finished." I decided to finally stop procrastinating and play Homeworld 2 (a game that's been on my "to do" list for over 3 years).
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